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   <TITLE>Duke Nukem Forever Info</TITLE>
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Duke Nukem Forever Info</H2></CENTER>

<CENTER><B><FONT COLOR="#FF0000"><FONT SIZE=+2>Release Date:</FONT></FONT></B>
<BR><FONT SIZE=-1>(aka: Ok, when can I get my hands on it.)</FONT>
<P><FONT SIZE=+1>Officially, "When it's done."  It's expected to be
"done" in mid-to-late 2000.</FONT>
<P><B><FONT COLOR="#FF0000"><FONT SIZE=+2>Duke's Story:</FONT></FONT></B>
<BR><FONT SIZE=-1>(Gotta have a plot or it's just going around blowing
stuff up & looking at chicks.)</FONT>
<BR>(Ok, maybe you don't need a plot.) :-)</CENTER>

<P><FONT SIZE=+1>    But Duke Nukem Forever's got one anyway.
The deal is Dr. Proton has taken over Area 51 and Nuked Las Vegas, and
as always it's Duke's job to kill all the bad guys, stop Dr. Proton, and
pick up any chicks he finds along the way.</FONT><B><FONT COLOR="#FF0000"><FONT SIZE=+2></FONT></FONT></B>
<CENTER>
<P><B><FONT COLOR="#FF0000"><FONT SIZE=+2>The Game:</FONT></FONT></B>
<BR>(aka: So what do I get for my $50?)</CENTER>

<P><FONT SIZE=+1>    Quite frankly you'll be getting one
kick-ass game.  Unlike Duke Nukem 3d this game will be totally 3d,
like all the new games now-a-days.  Like I said earlier Duke will
be facing his old nemesis Dr. Proton who's taken over Area 51 and nuked
Las Vegas.  You'll get to walk around and interact with almost anything,
just like Duke 3d.  You'll probably be able to drive some vehicles
around like in Shadow Warrior, most likely a harley or a Hummer. 
As you can see in the E3 video, you'll also be able to ride on the back
of a truck, take the stick of a fighter jet, and man the AAA emplacements
and blow those alien bastards out of the sky.  As the game goes on
you'll be teamed up with the aptly named Bombshell who'll help you on your
quest to defeat Dr. Proton.  Overall, this is shaping up to be one
great game.</FONT>
<CENTER>
<P><B><FONT COLOR="#FF0000"><FONT SIZE=+2>The Engine:</FONT></FONT></B>
<BR>(The what?)</CENTER>

<P><FONT SIZE=+1>    The Engine.  It's what makes the
game run.  Duke Nukem 3d used the Build engine, but that's just a
<I>little</I>
bit outdated now. (Read that with an incredible amount of sarcasm.) 
For Duke Nukem Forever 3d Realms isn't using the Prey engine because they
want Prey to be the first game to come out with that engine.  That's
understandable, even though it is the better engine, it does mean that
we get Duke Nukem Forever a little bit sooner.</FONT>
<P><FONT SIZE=+1>    Now, originally Duke Nukem Forever
was supposed to use the Quake II engine, and they used that way up until
after E3 1998.  They did some amazing stuff with the Quake II engine,
and you can see that on my E3 video page.  The problem with it was
that the Quake II engine doesn't do outdoor scenes very well, and that's
okay if you spend all your time in the bar, but Duke's got to get out in
the great outdoors every once in a while.  Also, to make the Quake
II engine do what they wanted it to do they would have had to do a great
deal of work to upgrade it, so they decided to switch engines after E3.</FONT>
<P><FONT SIZE=+1>    The new engine that they've decided
upon is the Unreal engine.  They chose this so that they could do
those outdoor scenes like Hoover Dam, and because it came with a better
tool set, so that it would actually save them time in the long run. 
After switching over, it took them about a month to get back to where they
were at E3, but then they were on to bigger and better things.  And
now they're working on all new stuff.</FONT>
<CENTER>
<P><B><FONT COLOR="#FF0000"><FONT SIZE=+2>Weapons:</FONT></FONT></B>
<BR>(It ain't Duke without 'em.)</CENTER>

<P><FONT SIZE=+1>    Well, to tell the truth we don't know
all the weapons in the game yet.  The only sure bets as far as weapons
go are the pistol, the shotgun, and the rocket launcher.  The rest
of the approximately 10 weapons will probably be original to Duke Nukem
Forever, though there is a possibility the the shrink ray will be back,
but it's nowhere near certain.</FONT>
<CENTER>
<P><B><FONT COLOR="#FF0000"><FONT SIZE=+2>Enemies:</FONT></FONT></B>
<BR>(Gotta have something to use those weapons on.)</CENTER>

<P><FONT SIZE=+1>    The only bad guys back from Duke 3d
will be the Pig Cops, but they'll be in military uniforms because they
will actually be the ressurected guards of Area 51.  I don't have
any names for the rest of the bad guys, but here's a look at the bad guys
shown in the E3 video.</FONT>
<P><FONT SIZE=+1>Ant Man:Well, that's what I'm calling him anyway. 
He'll eventually get a real name, but till then he's Ant Man to me. 
Basically there's not much to say about him.  He's got four arms and
a really weird head.</FONT>
<BR> 
<P><BR>
<CENTER>
<P><IMG SRC="http://www.robbernard.com/duke/Enemy2.gif" NOSAVE BORDER=0 HEIGHT=181 WIDTH=237 ALIGN=TEXTTOP></CENTER>

<P><FONT SIZE=+1>T1000: This guy's made out of liquid metal and he can
supposedly change shapes like the T1000 in T2.</FONT>
<CENTER>
<P><IMG SRC="http://www.robbernard.com/duke/Freeway2.gif" NOSAVE HEIGHT=187 WIDTH=242></CENTER>

<BR> 
<P><BR>
<P><FONT SIZE=+1>Predator: This guys got some kind of cloaking device,
making him invisible like the aliens in Predator.</FONT><FONT SIZE=+1></FONT>
<CENTER>
<P><IMG SRC="http://www.robbernard.com/duke/Invisible1.gif" NOSAVE HEIGHT=190 WIDTH=249></CENTER>

<P><FONT SIZE=+1>    Well, that's all I've got on the enemie's
I hope that holds you over for a while.</FONT>
<CENTER>
<P><B><FONT COLOR="#FF0000"><FONT SIZE=+2>Multiplayer:</FONT></FONT></B>
<BR>(aka: Hey, can my bud's join in?)</CENTER>

<P><FONT SIZE=+1>    Once again, Dukematch will be back
and you'll be able to play all your freinds over the internet or network,
though not directly by modem.  There will be a co-op mode, but the
folks at 3d Realms are still debating whether to go so far as to put a
Capture the Flag mode in.</FONT>
<CENTER>
<P><B><FONT COLOR="#FF0000"><FONT SIZE=+2>System Requirements:</FONT></FONT></B>
<BR>(aka: So, do I have to upgrade?)</CENTER>

<P><FONT SIZE=+1>    Well, you can't really tell at the
moment, but just to give you a wild guess, here are the specs for Unreal,
the game Duke Nukem Forever's engine was made for:</FONT>
<P><FONT SIZE=+1>                   
CPU: 166MHz Pentium (200 MHz MMX recommended)</FONT>
<BR><FONT SIZE=+1>                   
Memory: 32 MB RAM (64 recommended)</FONT>
<BR><FONT SIZE=+1>                   
A CD-ROM drive</FONT>
<BR><FONT SIZE=+1>                   
A Windows 95/98 compatible sound card</FONT>
<BR><FONT SIZE=+1>                   
Video: PCI local bus</FONT>
<BR><FONT SIZE=+1>                   
OS: Windows95,98, or NT w/SP3</FONT>
<BR><FONT SIZE=+1>                   
Network and Internet play: TCP/IP</FONT>
<P><FONT SIZE=+1>    Of course, since Duke Nukem Forever
will be more advanced and will be released later, chances are the requirements
will be a bit higher, but this is probably a good estimate.</FONT>
<BR>
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